PlayStation 5 Pro Review | Geek Tech Review
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PlayStation 5 Pro

A mid-gen refresh with a 2x ray tracing GPU, PSSR AI upscaling, and a $700 price that omits the disc drive. Powerful, cynical.

By Alex Chen July 8, 2026

The PlayStation 5 Pro is the mid-generation refresh that asks you to pay $699 for a console that doesn’t include a disc drive or a vertical stand. It is unambiguously the most powerful console ever made. It is also the most expensive console launch Sony has attempted, and the value math is uncomfortable.

The specs

Custom RDNA 3.5 GPU with 67% more compute units and 28% faster memory than the base PS5. The headline: 2-3x ray tracing throughput via dedicated “ray intersection engines” — RT now runs at a fraction of the cost, enabling more lights, reflections, and shadows without tanking framerate. CPU is the same 8-core Zen 2 (slightly higher-clocked) — the bottleneck is unchanged. 2TB SSD, 16GB GDDR6 + 2GB DDR5 for system tasks.

The other headline: PlayStation Spectral Super Resolution (PSSR), Sony’s AI upscaling. It’s Sony’s DLSS — a neural network reconstructs lower-resolution frames to 4K with detail and antialiasing. It’s good, though currently behind DLSS 4 in motion clarity and ghosting on fast-moving elements.

Performance in practice

Games with “Pro Enhanced” patches see meaningful upgrades: locked 60fps modes that were unlocked/variable on base PS5, higher-resolution rendering with PSSR, and RT enabled where it wasn’t before. In Spider-Man 2, the RT mode now runs 60fps at near-4K with full reflections. In Final Fantasy VII Rebirth, the Performance mode hits a locked 60 with much sharper image quality. The base PS5 versions of these same games are noticeably worse.

The catch: developers have to patch games. The supported list is growing but not exhaustive. Older or unsupported titles see no benefit.

The disc drive situation

The PS5 Pro is digital-only out of the box. The optional disc drive is $79.99 and attaches externally. If you have a PS4/PS5 physical library, you’re paying $780 minimum. The vertical stand — previously included — is another $29.99. The death-by-a-thousand-upsells is the genuinely cynical part of this launch.

What’s good

  • Best console image quality and framerate stability available.
  • PSSR is a credible upscaler that will improve with patches.
  • 2TB SSD is generous (base PS5 is 1TB).
  • Whisper-quiet; the fan is large and low-RPM.
  • Backward-compatible with the entire PS4/PS5 library.

What’s wrong

  • $699 with no disc drive and no stand. The “Pro” tax is steep.
  • CPU is unchanged — games bottlenecked by CPU (some open-world titles) see minimal improvement.
  • PSSR is behind DLSS 4 in motion, and some early patches have visible artifacts.
  • The benefit is only realized on patched titles; your existing library may not see upgrades.
  • No 8K output despite marketing — 8K is a checkbox, not a real target.
  • It’s a mid-gen refresh in a generation that hasn’t peaked — most players haven’t exhausted their base PS5.
  • The PS5 Slim is $399. The Pro is nearly double for incremental gains.

The verdict

The PS5 Pro is the most powerful console ever made and the worst value in console gaming. If you play on a high-end 4K/120Hz OLED and want the best image quality and stable 60fps, the Pro delivers — visibly, measurably. If you’re a casual player or on a base PS5, the upgrade is hard to justify. Sony built a Ferrari for a console generation still figuring out whether it needs one. It’s excellent hardware sold at a price that dares you to say no.

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